7 #include "ModelUtils.h" 18 #define MAX_CHUNK_NUM 10 35 int GetNumChunks(){
return (
int)chunks.size();};
40 list <CGeoChunk*> chunks;
An X file model must contain only one geoset which is a collection of geochunks.
Definition: Geoset.h:25
ShadowVolume is a structure for storing shadow volume geometries.
Definition: ShadowVolume.h:39
different physics engine has different winding order.
Definition: EventBinding.h:32
LightParams is a structure for which a shadow volume is built.
Definition: ShadowVolume.h:8
This is a mesh object.
Definition: GeoChunk.h:26
Definition: ModelUtils.h:7
This is the ParaX mesh and animation file format model.
Definition: MDXModel.h:61