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ParaEngine::CGeoset Class Reference

An X file model must contain only one geoset which is a collection of geochunks. More...

#include <Geoset.h>

Public Member Functions

void Cleanup ()
 
void Read (TypePointer inP, int inSize)
 
void Render (CMDXModel *model, const AnimInfo &animInfo)
 
int GetNumChunks ()
 
CGeoChunkAddNewChunk ()
 
void BuildShadowVolume (CMDXModel *model, const AnimInfo &animInfo, ShadowVolume *pShadowVolume, LightParams *pLight, D3DXMATRIX *mxWorld)
 

Detailed Description

An X file model must contain only one geoset which is a collection of geochunks.

A geochunk is a mesh which can be hidden or unhidden by modifying g_showmeshes[MAX_CHUNK_NUM], before render() is called.


The documentation for this class was generated from the following files: