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My Project
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TODO: fog parameters. More...
#include <Fog.h>
Public Member Functions | |
| void | SetFogColor (const LinearColor &fogColor) |
| LinearColor | GetFogColor () |
| void | SetFogStart (float fFogStart) |
| float | GetFogStart () |
| void | SetFogEnd (float fFogEnd) |
| float | GetFogEnd () |
| void | SetFogDensity (float fFogDensity) |
| float | GetFogDensity () |
| void | EnableFog (bool bEnableFog) |
| bool | IsFogEnabled () |
Public Attributes | |
| bool | m_bRenderFog |
| DWORD | m_dwFogColor |
| original fog color, it will be multiplied by m_fFogDensity to attain the real fog color. | |
| FLOAT | m_fFogStart |
| FLOAT | m_fFogEnd |
| FLOAT | m_fFogDensity |
TODO: fog parameters.
1.8.12