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ParaEngine::CSequence Class Reference

A collection of animation sequences. More...

#include <Sequence.h>

Public Member Functions

void Read (TypePointer inP, int inSize)
 
int GetSequencesNum ()
 
SequenceAnimGetSequence (int n)
 

Public Attributes

int numSequences
 
SequenceAnimsequences
 

Detailed Description

A collection of animation sequences.

They are used to compose interactive character animations in the game engine.


The documentation for this class was generated from the following files: