My Project
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for reading anim xml file, which is meta file when export FBX model. More...
#include <FBXModelInfo.h>
Public Member Functions | |
bool | LoadFromFile (const string &filename) |
load data from file to class data structure. | |
bool | LoadFromBuffer (const char *pData, int nSize) |
load data from file to class data structure. | |
int | GetAnimCount () |
get the number of anims | |
Public Attributes | |
string | m_sFilename |
vector< AnimInfo > | m_Anims |
Vector3 | m_vNeckYawAxis |
Vector3 | m_vNeckPitchAxis |
for reading anim xml file, which is meta file when export FBX model.
<anims> <anim starttick="0" starttick="3" looptype="0"> <anim starttick="4" starttick="7" looptype="0"> </anims>