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| uint16 | indexStart |
| | Fix LiXizhi 2010.1.14. More...
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uint16 | indexCount |
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union { |
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struct { |
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uint16 vertexStart |
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uint16 vertexEnd |
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| } | |
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| int32 m_nIndexStart |
| | if indexStart is 0xffff, then m_nIndexStart stores the index offset in 32 bits. More...
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| }; | |
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CParaXMaterial | m_material |
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int | order |
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int | geoset |
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float | p |
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int16 | blendmode |
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§ indexStart
| uint16 ParaEngine::ParaXStaticModelRenderPass::indexStart |
Fix LiXizhi 2010.1.14.
we may run out of 65535 vertices. so if indexStart is 0xffff, then we will use m_nIndexStart instead
§ m_nIndexStart
| int32 ParaEngine::ParaXStaticModelRenderPass::m_nIndexStart |
if indexStart is 0xffff, then m_nIndexStart stores the index offset in 32 bits.
The documentation for this struct was generated from the following files:
- Client/trunk/ParaEngineClient/ParaXModel/ParaXStaticModelRenderPass.h
- Client/trunk/ParaEngineClient/ParaXModel/ParaXStaticModelRenderPass.cpp