My Project
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Custom vertex type for the trees. More...
#include <VertexFVF.h>
Public Member Functions | |
void | SetPosition (const Vector3 &pos) |
Vector3 * | GetPosPointer () |
Public Attributes | |
Vector3 | p |
Vertex position. | |
DWORD | color |
Vertex color. | |
FLOAT | tu |
Vertex texture coordinates. | |
FLOAT | tv |
Static Public Attributes | |
static const DWORD | FVF = D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1 |
Custom vertex type for the trees.