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ParaEngine::stCharacterDbRecord Struct Reference

Public Attributes

__int64 ID
 Common Attribute.
 
stStringTableDbRecord CharacterName
 
int NumberOfPets
 
__int64 MainPetIndex
 
__int64 SecondaryPetIndex
 
__int64 ThirdPetIndex
 
string AssetName
 Engine Asset Management Attribute.
 
bool IsGlobal
 
bool IsSnapToTerrain
 
string CharacterModeFilePath
 Appearance Related Attribute.
 
float CharacterModelScale
 
float CharacterRadius
 
float CharacterFacing
 
float posX
 
float posY
 
float posZ
 
float PerceptiveRadius
 AI Related Attribute. More...
 
float SentientRadius
 
string OnLoadScript
 
__int64 CharacterTitleIndex
 Kids Game Related Attribute. More...
 
int ExperiencePt
 
int Orange
 TODO: Change according to game design.
 
int Apple
 
int Peach
 
string Reserved1
 Reserved Attribute.
 
string Reserved2
 
string Reserved3
 
string Reserved4
 
string Reserved5
 

Member Data Documentation

§ CharacterTitleIndex

__int64 ParaEngine::stCharacterDbRecord::CharacterTitleIndex

Kids Game Related Attribute.

ATTENTION: different characters may have the same title

§ PerceptiveRadius

float ParaEngine::stCharacterDbRecord::PerceptiveRadius

AI Related Attribute.

CharacterAIEntryIndex INTEGER, /** Reserved for character AI


The documentation for this struct was generated from the following file: