My Project
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for terrain with normal More...
#include <VertexFVF.h>
Public Attributes | |
Vector3 | v |
Vector3 | n |
FLOAT | tu1 |
FLOAT | tv1 |
FLOAT | tu2 |
FLOAT | tv2 |
Static Public Attributes | |
static const DWORD | FVF = (D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX2) |
for terrain with normal