#include <DXVA.h>
§ EDeviceState
Enumerator |
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DXVA_OPEN | |
DXVA_RESET | |
DXVA_LOST | |
§ ~CDecoder()
§ CDecoder()
§ Check()
§ Close()
§ CloseDXVADecoder()
void CDecoder::CloseDXVADecoder |
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§ Create()
§ Decode()
§ FFGetBuffer()
int CDecoder::FFGetBuffer |
( |
AVCodecContext * |
avctx, |
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AVFrame * |
pic, |
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int |
flags |
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) |
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static |
§ FFReleaseBuffer()
§ GetAllowedReferences()
unsigned CDecoder::GetAllowedReferences |
( |
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overridevirtual |
§ GetBuffer()
int CDecoder::GetBuffer |
( |
AVCodecContext * |
avctx, |
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AVFrame * |
pic |
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) |
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§ GetPicture()
bool CDecoder::GetPicture |
( |
AVCodecContext * |
avctx, |
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VideoPicture * |
picture |
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) |
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overridevirtual |
§ Name()
const std::string DXVA::CDecoder::Name |
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inlineoverridevirtual |
§ OnCreateDevice()
void DXVA::CDecoder::OnCreateDevice |
( |
void |
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inlineoverrideprotectedvirtual |
§ OnDestroyDevice()
void DXVA::CDecoder::OnDestroyDevice |
( |
bool |
fatal | ) |
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inlineoverrideprotectedvirtual |
§ Open()
bool CDecoder::Open |
( |
AVCodecContext * |
avctx, |
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AVCodecContext * |
mainctx, |
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const enum AVPixelFormat |
fmt |
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) |
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overridevirtual |
§ OpenDecoder()
bool CDecoder::OpenDecoder |
( |
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§ Register()
bool CDecoder::Register |
( |
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static |
§ Release()
long CDecoder::Release |
( |
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overridevirtual |
§ ReleaseBuffer()
§ Reset()
§ Supports()
bool CDecoder::Supports |
( |
enum AVPixelFormat |
fmt | ) |
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static |
§ m_avctx
AVCodecContext* DXVA::CDecoder::m_avctx |
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protected |
§ m_bufferPool
§ m_context
struct AVD3D11VAContext* DXVA::CDecoder::m_context |
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protected |
§ m_decoder
Microsoft::WRL::ComPtr<ID3D11VideoDecoder> DXVA::CDecoder::m_decoder |
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protected |
§ m_device
HANDLE DXVA::CDecoder::m_device |
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protected |
§ m_dxva_context
§ m_event
CEvent DXVA::CDecoder::m_event |
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protected |
§ m_format
D3D11_VIDEO_DECODER_DESC DXVA::CDecoder::m_format |
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protected |
§ m_processInfo
§ m_refs
int DXVA::CDecoder::m_refs |
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protected |
§ m_section
§ m_shared
unsigned int DXVA::CDecoder::m_shared |
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protected |
§ m_state
§ m_surface_alignment
unsigned int DXVA::CDecoder::m_surface_alignment |
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protected |
§ m_vcontext
Microsoft::WRL::ComPtr<ID3D11VideoContext> DXVA::CDecoder::m_vcontext |
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protected |
§ m_videoBuffer
The documentation for this class was generated from the following files: