#include <D3DResource.h>
§ ~ID3DResource()
virtual ID3DResource::~ID3DResource |
( |
| ) |
|
|
inlinevirtual |
§ OnCreateDevice()
virtual void ID3DResource::OnCreateDevice |
( |
| ) |
|
|
pure virtual |
§ OnDestroyDevice()
virtual void ID3DResource::OnDestroyDevice |
( |
bool |
fatal | ) |
|
|
pure virtual |
§ Register()
void ID3DResource::Register |
( |
| ) |
|
|
protected |
§ Unregister()
void ID3DResource::Unregister |
( |
| ) |
|
|
protected |
§ m_bRegistered
bool ID3DResource::m_bRegistered = false |
|
protected |
The documentation for this class was generated from the following files: