#include <VaapiEGL.h>
§ CVaapiTexture()
| VAAPI::CVaapiTexture::CVaapiTexture |
( |
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default |
§ ~CVaapiTexture()
| virtual VAAPI::CVaapiTexture::~CVaapiTexture |
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virtualdefault |
§ GetBits()
| virtual int VAAPI::CVaapiTexture::GetBits |
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pure virtual |
§ GetTextureSize()
| virtual CSizeInt VAAPI::CVaapiTexture::GetTextureSize |
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pure virtual |
§ GetTextureVU()
| virtual GLuint VAAPI::CVaapiTexture::GetTextureVU |
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pure virtual |
§ GetTextureY()
| virtual GLuint VAAPI::CVaapiTexture::GetTextureY |
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pure virtual |
§ Init()
§ Map()
§ Unmap()
| virtual void VAAPI::CVaapiTexture::Unmap |
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pure virtual |
The documentation for this class was generated from the following file: