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static GResource< CubeMap > | LoadCubeMap (StringId hash) |
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static GResource< CubeMap > | LoadCubeMap (const FilePath &path) |
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static GResource< CubeMap > | LoadCubeMap (const MxString &path) |
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static GResource< CubeMap > | LoadCubeMap (const char *path) |
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static GResource< Texture > | LoadTexture (StringId hash) |
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static GResource< Texture > | LoadTexture (const FilePath &path) |
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static GResource< Texture > | LoadTexture (const MxString &path) |
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static GResource< Texture > | LoadTexture (const char *path) |
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static GResource< Shader > | LoadShader (StringId vertex, StringId fragment) |
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static GResource< Shader > | LoadShader (const FilePath &vertex, const FilePath &fragment) |
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static GResource< Shader > | LoadShader (const MxString &vertex, const MxString &fragment) |
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static GResource< Shader > | LoadShader (const char *vertex, const char *fragment) |
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static GResource< Shader > | LoadShader (StringId vertex, StringId geometry, StringId fragment) |
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static GResource< Shader > | LoadShader (const FilePath &vertex, const FilePath &geometry, const FilePath &fragment) |
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static GResource< Shader > | LoadShader (const MxString &vertex, const MxString &geometry, const MxString &fragment) |
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static GResource< Shader > | LoadShader (const char *vertex, const char *geometry, const char *fragment) |
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static MeshHandle | LoadMesh (StringId hash) |
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static MeshHandle | LoadMesh (const FilePath &path) |
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static MeshHandle | LoadMesh (const MxString &path) |
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static MeshHandle | LoadMesh (const char *path) |
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static MxVector< MaterialHandle > | LoadMaterials (StringId hash) |
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static MxVector< MaterialHandle > | LoadMaterials (const FilePath &path) |
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static MxVector< MaterialHandle > | LoadMaterials (const MxString &path) |
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static MxVector< MaterialHandle > | LoadMaterials (const char *path) |
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static AResource< AudioBuffer > | LoadAudio (StringId hash) |
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static AResource< AudioBuffer > | LoadAudio (const FilePath &path) |
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static AResource< AudioBuffer > | LoadAudio (const MxString &path) |
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static AResource< AudioBuffer > | LoadAudio (const char *path) |
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