MxEngine
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MxEngine::MeshLOD Class Reference

Public Types

using LODInstance = MeshHandle
 
using LODIndex = uint8_t
 

Public Member Functions

void Generate (LODConfig config=LODConfig{ })
 
void FixBestLOD (const Vector3 &viewportPosition, float viewportZoom=1.0f)
 
LODInstance GetMeshLOD () const
 

Public Attributes

bool AutoLODSelection = true
 
LODIndex CurrentLOD = 0
 
MxVector< LODInstanceLODs
 

The documentation for this class was generated from the following files: