MxEngine
Public Attributes | List of all members
MxEngine::ObjectInfo Struct Reference

#include <ObjectLoader.h>

Public Attributes

MaterialLibrary materials
 
MxVector< MeshInfomeshes
 

Detailed Description

object info a special class which contains all data from which in-game object can be constructed it includes verteces, materials and precomputed bounding box. Also note that object is guaranteed to be aligned at (0, 0, 0), game world center

Member Data Documentation

§ materials

MaterialLibrary MxEngine::ObjectInfo::materials

list of all materials. MeshInfo references each by pointer, so MaterialLibrary should not be altered after ObjectInfo construction

§ meshes

MxVector<MeshInfo> MxEngine::ObjectInfo::meshes

list of all object meshes. For more info see MeshInfo documentation


The documentation for this struct was generated from the following file: