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PandaTree
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Base class for objects that can be linked to an input tree directly. More...
#include <ReaderObject.h>
Public Member Functions | |
| ReaderObject (ReaderObject const &src) | |
| ReaderObject & | operator= (ReaderObject const &) |
| Int_t | getEntry (TTree &tree, Long64_t entry, Bool_t localEntry=kFALSE) final |
| Read an entry from an input tree. More... | |
| Int_t | getEntry (UInt_t treeId, Long64_t entry, Bool_t localEntry=kFALSE) override |
| Read an entry from an input tree. More... | |
| virtual void | unlink (TTree &) |
| Unlink from a tree. | |
| void | updateBranchArray (TTree &) |
Public Member Functions inherited from panda::Object | |
| Object (Object const &) | |
| Object & | operator= (Object const &) |
| virtual void | setStatus (TTree &tree, utils::BranchList const &) |
| Set status of branches to true (matching branch) or false (vetoed branch) More... | |
| virtual utils::BranchList | getStatus (TTree &) const |
| Get status of branches in the tree. | |
| virtual utils::BranchList | getBranchNames (Bool_t fullName=kTRUE, Bool_t direct=kFALSE) const |
| Get the full list of branch names. More... | |
| virtual UInt_t | setAddress (TTree &tree, utils::BranchList const &={"*"}, Bool_t setStatus=kTRUE) |
| Bind the tree branches to the elements of this object. More... | |
| virtual void | book (TTree &tree, utils::BranchList const &={"*"}) |
| Book new branches bound to this object on the tree. More... | |
| virtual Int_t | fill (TTree &tree) |
| Fill a tree. More... | |
| virtual void | init () |
| Reset the object state. | |
| virtual char const * | getName () const |
| Name of this object. | |
| virtual void | setName (char const *) |
| Set object name. | |
| virtual void | print (std::ostream &out=std::cout, UInt_t level=1) const |
| Print the object content. | |
| virtual void | dump (std::ostream &=std::cout) const |
| Dump the object content. | |
Protected Types | |
| typedef std::vector< TBranch * > | BranchArray |
| typedef std::pair< TTree *, BranchArray > | BranchMapping |
| List of branches linked with this object in the tree. | |
Protected Member Functions | |
| UInt_t | registerInput_ (TTree &) |
Protected Attributes | |
| std::vector< BranchMapping > | inputBranches_ |
| List of list of input branches. More... | |
Base class for objects that can be linked to an input tree directly.
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finalvirtual |
Read an entry from an input tree.
| tree | Tree to get the entry from. |
| entry | Entry number in the input tree. |
| localEntry | If true, entry must be the local entry number of the current tree (i.e. return value of LoadTree) |
If localEntry is false, calls tree.LoadEntry(entry).
Reimplemented from panda::Object.
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overridevirtual |
Read an entry from an input tree.
| treeId | Index of the tree in the inputBranches_ vector. |
| entry | Entry number in the input tree. |
| localEntry | If true, entry must be the local entry number of the current tree (i.e. return value of LoadTree) |
If localEntry is false, calls tree.LoadEntry(entry).
Reimplemented from panda::Object.
Reimplemented in panda::TreeEntry.
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protected |
List of list of input branches.
With vector<BranchMapping> implementation, we will be serially searching for a tree whenever getEntry(tree, entry) is called. Alternative would be to use a map<TTree*, BranchArray> to make use of binary-tree lookup. However most of the time we will be dealing with one input tree, and at most a few input trees, that the map implementation actually won't make sense.
1.8.12