14 #ifndef GK_ABSTRACTCONTROLLER_HPP_ 15 #define GK_ABSTRACTCONTROLLER_HPP_ 31 virtual bool isGlobal()
const {
return false; }
36 #endif // GK_ABSTRACTCONTROLLER_HPP_
virtual ~AbstractController()=default
virtual void reset(SceneObject &)
virtual void reset(SceneObjectList &objectList)
virtual bool isGlobal() const
virtual void update(SceneObjectList &objectList)
virtual void update(SceneObject &object)=0