GameKit  0.0.1a
C++ gamedev tools
CollisionHelper.hpp
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1 /*
2  * =====================================================================================
3  *
4  * Filename: CollisionHelper.hpp
5  *
6  * Description:
7  *
8  * Created: 17/01/2018 19:39:25
9  *
10  * Author: Quentin Bazin, <quent42340@gmail.com>
11  *
12  * =====================================================================================
13  */
14 #ifndef GK_COLLISIONHELPER_HPP_
15 #define GK_COLLISIONHELPER_HPP_
16 
17 #include "gk/scene/SceneObject.hpp"
18 
19 namespace gk {
20 
22  public:
23  virtual ~CollisionHelper() = default;
24 
25  void checkCollision(SceneObject &object1, SceneObject &object2);
26 
27  virtual bool inCollision(SceneObject &object1, SceneObject &object2);
28 };
29 
30 } // namespace gk
31 
32 #endif // GK_COLLISIONHELPER_HPP_
void checkCollision(SceneObject &object1, SceneObject &object2)
virtual ~CollisionHelper()=default
virtual bool inCollision(SceneObject &object1, SceneObject &object2)