GameKit
0.0.1a
C++ gamedev tools
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Classes | |
struct | gk::RenderStates |
Namespaces | |
gk | |
gk::VertexAttribute | |
Enumerations | |
enum | { gk::VertexAttribute::Coord3d = 1, gk::VertexAttribute::Normal = 2, gk::VertexAttribute::TexCoord = 4, gk::VertexAttribute::Color = 8, gk::VertexAttribute::LightValue = 16, gk::VertexAttribute::BlockType = 32, gk::VertexAttribute::AmbientOcclusion = 64, gk::VertexAttribute::Only2d = Coord3d | TexCoord | Color, gk::VertexAttribute::All = 0xff } |