GameKit  0.0.1a
C++ gamedev tools
Classes | Namespaces | Macros | Functions
Transform.hpp File Reference
#include <glm/gtc/type_ptr.hpp>
#include "gk/core/Box.hpp"

Go to the source code of this file.

Classes

class  gk::Transform
 

Namespaces

 gk
 

Macros

#define GLM_FORCE_RADIANS
 
#define RADIANS_PER_DEGREES   (M_PI / 180.0f)
 

Functions

Transform gk::operator* (const Transform &left, const Transform &right)
 
Transform & gk::operator*= (Transform &left, const Transform &right)
 

Macro Definition Documentation

§ GLM_FORCE_RADIANS

#define GLM_FORCE_RADIANS

Definition at line 17 of file Transform.hpp.

§ RADIANS_PER_DEGREES

#define RADIANS_PER_DEGREES   (M_PI / 180.0f)

Definition at line 23 of file Transform.hpp.