GameKit
0.0.1a
C++ gamedev tools
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#include <BehaviourController.hpp>
Public Member Functions | |
void | update (SceneObject &object) override |
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virtual | ~AbstractController ()=default |
virtual void | reset (SceneObject &) |
virtual void | reset (SceneObjectList &objectList) |
virtual void | update (SceneObjectList &objectList) |
virtual bool | isGlobal () const |
Definition at line 21 of file BehaviourController.hpp.
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overridevirtual |
Implements gk::AbstractController.
Definition at line 20 of file BehaviourController.cpp.