|
GameKit
0.0.1a
C++ gamedev tools
|
#include <BehaviourController.hpp>
Public Member Functions | |
| void | update (SceneObject &object) override |
Public Member Functions inherited from gk::AbstractController | |
| virtual | ~AbstractController ()=default |
| virtual void | reset (SceneObject &) |
| virtual void | reset (SceneObjectList &objectList) |
| virtual void | update (SceneObjectList &objectList) |
| virtual bool | isGlobal () const |
Definition at line 21 of file BehaviourController.hpp.
|
overridevirtual |
Implements gk::AbstractController.
Definition at line 20 of file BehaviourController.cpp.
1.8.12