GameKit
0.0.1a
C++ gamedev tools
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#include <IResourceLoader.hpp>
Public Member Functions | |
virtual | ~IResourceLoader ()=default |
virtual void | load (const char *xmlFilename, ResourceHandler &handler)=0 |
Definition at line 23 of file IResourceLoader.hpp.
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virtualdefault |
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pure virtual |
Implemented in gk::TilemapLoader, gk::TextureLoader, and gk::TilesetLoader.