GameKit  0.0.1a
C++ gamedev tools
Public Member Functions | List of all members
gk::LifetimeController Class Reference

#include <LifetimeController.hpp>

Inheritance diagram for gk::LifetimeController:
gk::AbstractController

Public Member Functions

void update (SceneObjectList &objectList) override
 
void update (SceneObject &) override
 
bool isGlobal () const override
 
- Public Member Functions inherited from gk::AbstractController
virtual ~AbstractController ()=default
 
virtual void reset (SceneObject &)
 
virtual void reset (SceneObjectList &objectList)
 

Detailed Description

Definition at line 21 of file LifetimeController.hpp.

Member Function Documentation

§ isGlobal()

bool gk::LifetimeController::isGlobal ( ) const
inlineoverridevirtual

Reimplemented from gk::AbstractController.

Definition at line 26 of file LifetimeController.hpp.

§ update() [1/2]

void gk::LifetimeController::update ( SceneObjectList objectList)
overridevirtual

Reimplemented from gk::AbstractController.

Definition at line 19 of file LifetimeController.cpp.

§ update() [2/2]

void gk::LifetimeController::update ( SceneObject )
inlineoverridevirtual

Implements gk::AbstractController.

Definition at line 24 of file LifetimeController.hpp.


The documentation for this class was generated from the following files: