GameKit
0.0.1a
C++ gamedev tools
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#include <LifetimeController.hpp>
Public Member Functions | |
void | update (SceneObjectList &objectList) override |
void | update (SceneObject &) override |
bool | isGlobal () const override |
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virtual | ~AbstractController ()=default |
virtual void | reset (SceneObject &) |
virtual void | reset (SceneObjectList &objectList) |
Definition at line 21 of file LifetimeController.hpp.
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inlineoverridevirtual |
Reimplemented from gk::AbstractController.
Definition at line 26 of file LifetimeController.hpp.
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overridevirtual |
Reimplemented from gk::AbstractController.
Definition at line 19 of file LifetimeController.cpp.
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inlineoverridevirtual |
Implements gk::AbstractController.
Definition at line 24 of file LifetimeController.hpp.