GameKit  0.0.1a
C++ gamedev tools
Enumerations | Functions
gk::Debug Namespace Reference

Enumerations

enum  TextColor { White = 0, Red = 31, Blue = 36 }
 

Functions

std::string textColor (u8 color=TextColor::White, bool bold=false)
 
template<typename... Args>
std::string makeString (Args &&...args)
 
template<typename... Args>
void print (Args &&...args)
 

Enumeration Type Documentation

§ TextColor

Enumerator
White 
Red 
Blue 

Definition at line 38 of file Debug.hpp.

Function Documentation

§ makeString()

template<typename... Args>
std::string gk::Debug::makeString ( Args &&...  args)

Definition at line 53 of file Debug.hpp.

§ print()

template<typename... Args>
void gk::Debug::print ( Args &&...  args)

Definition at line 61 of file Debug.hpp.

§ textColor()

std::string gk::Debug::textColor ( u8  color = TextColor::White,
bool  bold = false 
)
inline

Definition at line 44 of file Debug.hpp.