GameKit
0.0.1a
C++ gamedev tools
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Enumerations | |
enum | TextColor { White = 0, Red = 31, Blue = 36 } |
Functions | |
std::string | textColor (u8 color=TextColor::White, bool bold=false) |
template<typename... Args> | |
std::string | makeString (Args &&...args) |
template<typename... Args> | |
void | print (Args &&...args) |
enum gk::Debug::TextColor |
std::string gk::Debug::makeString | ( | Args &&... | args | ) |
void gk::Debug::print | ( | Args &&... | args | ) |