WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Macros | Functions | Variables
Character.cpp File Reference
#include "World.hpp"
#include "Character.hpp"
#include "Character_Knowledge.hpp"
#include "Tribe.hpp"
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Macros

#define WORLDSIM_CHARACTER_CPP
 

Functions

std::ostream & operator<< (std::ostream &stream, const Character &c)
 

Variables

const int MAX_CHILDREN = 5
 

Macro Definition Documentation

◆ WORLDSIM_CHARACTER_CPP

#define WORLDSIM_CHARACTER_CPP

Function Documentation

◆ operator<<()

std::ostream& operator<< ( std::ostream &  stream,
const Character c 
)

Variable Documentation

◆ MAX_CHILDREN

const int MAX_CHILDREN = 5