2 #ifndef WORLDSIM_MENU_LOADGAME_HPP 3 #define WORLDSIM_MENU_LOADGAME_HPP 29 Renderer::placeTexture4(panelX1,panelY1,panelX2,panelY2,backgroundTexture,
true);
35 backgroundTexture=&TEX_LOAD_GAME_BACKGROUND;
39 cNormal.set(220,220,220);
40 cSelected.set(180,180,180);
41 cDropPanel.set(170,170,170);
42 cHighlight.set(255,160,160);
45 buttonBack.setPanel(panelCenterX-60, panelY2-20, panelCenterX+60, panelY2-40);
46 buttonBack.text=
"Back";
47 buttonBack.setColours(cNormal,cHighlight,0);
50 guiManager.addControl(&buttonBack);
52 guiManager.setFont(font);
58 buttonBack.setPanel(panelCenterX-60, panelY2-20, panelCenterX+60, panelY2-40);
64 guiManager.setFont(_font);
70 if(guiManager.mouseEvent(_mouse)==
true)
73 if(buttonBack.clicked==
true)
Definition: Driver_Settings_Enums.hpp:20
enumMenu activeMenu
Definition: Driver_Settings_Enums.hpp:29