#include <Menu_LoadGame.hpp>
◆ Menu_LoadGame()
Menu_LoadGame::Menu_LoadGame |
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◆ ~Menu_LoadGame()
Menu_LoadGame::~Menu_LoadGame |
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◆ eventResize()
void Menu_LoadGame::eventResize |
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◆ init()
void Menu_LoadGame::init |
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◆ mouseEvent()
bool Menu_LoadGame::mouseEvent |
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Mouse * |
_mouse | ) |
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◆ render()
void Menu_LoadGame::render |
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◆ setFont()
void Menu_LoadGame::setFont |
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Wildcat::Font * |
_font | ) |
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◆ backgroundTexture
Texture* Menu_LoadGame::backgroundTexture |
◆ buttonBack
GUI_Button Menu_LoadGame::buttonBack |
◆ cDropPanel
ColourRGB<unsigned char> Menu_LoadGame::cDropPanel |
◆ cHighlight
ColourRGB<unsigned char> Menu_LoadGame::cHighlight |
◆ cNormal
ColourRGB<unsigned char> Menu_LoadGame::cNormal |
◆ cSelected
ColourRGB<unsigned char> Menu_LoadGame::cSelected |
◆ guiManager
GUI_Manager Menu_LoadGame::guiManager |
The documentation for this class was generated from the following file: