2 #ifndef WORLDSIM_MENU_OPTIONS_HPP 3 #define WORLDSIM_MENU_OPTIONS_HPP 30 Renderer::placeTexture4(panelX1,panelY1,panelX2,panelY2,backgroundTexture,
true);
38 guiManager.setFont(_font);
44 buttonBack.setPanel(panelCenterX-60, panelY2-20, panelCenterX+60, panelY2-40);
49 backgroundTexture=&TEX_OPTIONS_BACKGROUND;
54 cNormal.set(220,220,220);
55 cSelected.set(180,180,180);
56 cDropPanel.set(170,170,170);
57 cHighlight.set(255,160,160);
60 buttonBack.setPanel(panelCenterX-60, panelY2-20, panelCenterX+60, panelY2-40);
61 buttonBack.text=
"Back";
62 buttonBack.setColours(cNormal,cHighlight,0);
65 guiManager.add(&buttonBack);
67 guiManager.setFont(font);
73 if(guiManager.mouseEvent(_mouse)==
true)
76 if(buttonBack.clicked==
true)
Definition: Driver_Settings.cpp:111
enumMenu activeMenu
Definition: Driver_Settings.cpp:113