2 #ifndef WORLDSIM_WORLD_VIEWER_RAIN_MANAGER_HPP 3 #define WORLDSIM_WORLD_VIEWER_RAIN_MANAGER_HPP 11 #include <Container/Vector/Vector.hpp> 24 void drop(
int amount);
32 Vector<RainDrop*> vRainDrop;
41 void init(
int _x1,
int _y1,
int _x2,
int _y2,
World* _world,
int _maxRain=10000,
double _rainPercentOfX=0.005);
46 #endif // WORLDSIM_WORLD_VIEWER_RAIN_MANAGER_HPP Definition: World_Viewer_Rain_Manager.hpp:28
void drop(int amount)
Definition: World_Viewer_Rain_Manager.cpp:14
Definition: World_Viewer_Rain_Manager.hpp:18
World world
Definition: Driver.cpp:45
int x
Definition: World_Viewer_Rain_Manager.hpp:21
RainDrop()
Definition: World_Viewer_Rain_Manager.cpp:8
void init()
Definition: Driver_Init.hpp:16
void render()
Definition: World_Viewer_Rain_Manager.cpp:19
int y
Definition: World_Viewer_Rain_Manager.hpp:21