WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | List of all members
Creature_Generator Class Reference

#include <Creature_Generator.hpp>

Public Member Functions

 Creature_Generator ()
 
void loadRaw (std::string strRaw)
 
std::string generateName ()
 
Vector< Creature_Species * > * generate (int amount)
 
Creature_Speciesget (const int spawnWeighting=0)
 

Constructor & Destructor Documentation

◆ Creature_Generator()

Creature_Generator::Creature_Generator ( )

Member Function Documentation

◆ generate()

Vector< Creature_Species * > * Creature_Generator::generate ( int  amount)

◆ generateName()

std::string Creature_Generator::generateName ( )

◆ get()

Creature_Species * Creature_Generator::get ( const int  spawnWeighting = 0)

◆ loadRaw()

void Creature_Generator::loadRaw ( std::string  strRaw)

The documentation for this class was generated from the following files: