#include <Creature_Species.hpp>
◆ Creature_Species()
Creature_Species::Creature_Species |
( |
std::string |
_name, |
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int |
_spawnWeight |
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) |
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◆ currentTexture()
Texture * Creature_Species::currentTexture |
( |
| ) |
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override |
◆ getColumn()
std::string Creature_Species::getColumn |
( |
std::string |
_column | ) |
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override |
◆ getColumnType()
std::string Creature_Species::getColumnType |
( |
std::string |
_column | ) |
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override |
◆ setBaseTexture()
void Creature_Species::setBaseTexture |
( |
Texture * |
_texture | ) |
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◆ spawn()
◆ baseTexture
Texture* Creature_Species::baseTexture |
◆ biome
◆ name
std::string Creature_Species::name |
◆ spawnWeight
int Creature_Species::spawnWeight |
The documentation for this class was generated from the following files: