WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | Public Attributes | List of all members
Creature_Manager Class Reference

#include <Creature_Manager.hpp>

Public Member Functions

 Creature_Manager ()
 
void generate (const int amount=1)
 
Creature_Speciesget ()
 

Public Attributes

int totalSpawnWeight
 
Vector< Creature_Species * > vSpecies
 
RandomLehmer rng
 

Constructor & Destructor Documentation

◆ Creature_Manager()

Creature_Manager::Creature_Manager ( )

Member Function Documentation

◆ generate()

void Creature_Manager::generate ( const int  amount = 1)

◆ get()

Creature_Species * Creature_Manager::get ( )

Member Data Documentation

◆ rng

RandomLehmer Creature_Manager::rng

◆ totalSpawnWeight

int Creature_Manager::totalSpawnWeight

◆ vSpecies

Vector<Creature_Species*> Creature_Manager::vSpecies

The documentation for this class was generated from the following files: