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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <Ingredient.hpp>

Public Member Functions | |
| Ingredient (std::string _name) | |
| std::string | getColour () |
Public Attributes | |
| std::string | name |
| Effect * | effect |
| ColourRGB< unsigned char > | colour |
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inline |
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inline |
| ColourRGB<unsigned char> Ingredient::colour |
| Effect* Ingredient::effect |
| std::string Ingredient::name |
1.8.13