|
WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
|
#include <Mythology.hpp>


Public Member Functions | |
| Mythology_Dwarven () | |
| std::string | getLongDescription () |
Public Member Functions inherited from Mythology | |
| Mythology () | |
| void | generateBase () |
| void | generateBaseDwarven () |
| void | generateBaseElven () |
| void | generateBaseHuman () |
| void | addDeity (std::string, Mythology_Deity::PERSONALITY) |
| void | increment () |
| std::string | getType () |
| std::string | getDescription () |
| std::string | getColumn (std::string _column) override |
| std::string | getColumnType (std::string _column) override |
Additional Inherited Members | |
Public Types inherited from Mythology | |
| enum | mythology_type { MYTHOLOGY_NONE, MYTHOLOGY_SPIRITUAL, MYTHOLOGY_MONOTHEISTIC, MYTHOLOGY_POLYTHEISTIC, MYTHOLOGY_PAGAN } |
Public Attributes inherited from Mythology | |
| std::string | name |
| mythology_type | type |
| enumRace | race |
Protected Attributes inherited from Mythology | |
| World * | world |
|
inline |
|
inlinevirtual |
Reimplemented from Mythology.
1.8.13