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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <Stockpile.hpp>

Public Member Functions | |
| StockpileRequirement () | |
| void | add (Resource resource) |
| void | add (enumResource _type, int _amount) |
| void | add (Intermediate intermediate) |
| void | add (enumIntermediate _type, int _amount) |
| void | print () |
Public Attributes | |
| ResourceRequirement | resourceRequirement |
| IntermediateRequirement | intermediateRequirement |
| StockpileRequirement::StockpileRequirement | ( | ) |
| void StockpileRequirement::add | ( | Resource | resource | ) |
| void StockpileRequirement::add | ( | enumResource | _type, |
| int | _amount | ||
| ) |
| void StockpileRequirement::add | ( | Intermediate | intermediate | ) |
| void StockpileRequirement::add | ( | enumIntermediate | _type, |
| int | _amount | ||
| ) |
| void StockpileRequirement::print | ( | ) |
| IntermediateRequirement StockpileRequirement::intermediateRequirement |
| ResourceRequirement StockpileRequirement::resourceRequirement |
1.8.13