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Eidolon
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Destroys the given object/node pair by detaching the node and detroying it, then deleting the object. More...
#include <OgreRenderTypes.h>


Public Member Functions | |
| DestroySceneNodeOp (Ogre::MovableObject *obj, Ogre::SceneNode *node, OgreRenderScene *scene) | |
| virtual void | op () |
| Before each render operation, this method is called for every ResourceOp object the renderer stores, the object is deleted. More... | |
Public Member Functions inherited from ResourceOp | |
| ResourceOp (std::string parentname="") | |
Public Attributes | |
| Ogre::MovableObject * | obj |
| Ogre::SceneNode * | node |
| OgreRenderScene * | scene |
Public Attributes inherited from ResourceOp | |
| std::string | parentname |
| Name of parent object which created this op and whose internal state is associated with it. More... | |
Destroys the given object/node pair by detaching the node and detroying it, then deleting the object.
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inline |
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virtual |
Before each render operation, this method is called for every ResourceOp object the renderer stores, the object is deleted.
Reimplemented from ResourceOp.
| Ogre::SceneNode* node |
| Ogre::MovableObject* obj |
| OgreRenderScene* scene |
1.8.13