xtd - Reference Guide  0.2.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
Namespaces | Enumerations
graphics_unit.h File Reference
#include <xtd/ustring.h>


Contains xtd::drawing::graphics_unit enum class.

Go to the source code of this file.


 The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
 The xtd::drawing namespace provides access to GDI+ basic graphics functionality. More advanced functionality is provided in the xtd::drawing::drawing2d, xtd::drawing::imaging, and xtd::drawing::text namespaces.


enum  xtd::drawing::graphics_unit {
  xtd::drawing::graphics_unit::world = 0,
  xtd::drawing::graphics_unit::display = 1,
  xtd::drawing::graphics_unit::pixel = 2,
  xtd::drawing::graphics_unit::point = 3,
  xtd::drawing::graphics_unit::inch = 4,
  xtd::drawing::graphics_unit::document = 5,
  xtd::drawing::graphics_unit::millimeter = 6
 Specifies the unit of measure for the given data. This enumeration has a flags attribute that allows a bitwise combination of its member values. More...