xbmc
|
Public Attributes | |
char * | source_path |
Path to the shader pass source. | |
char * | vertex_source |
The vertex shader source. | |
char * | fragment_source |
The fragment shader source, if separate from the vertex source, or NULL otherwise. | |
fbo_scale | fbo |
FBO parameters. | |
SHADER_FILTER_TYPE | filter |
Defines how the result of this pass will be filtered. More... | |
SHADER_WRAP_TYPE | wrap |
Wrapping mode. | |
unsigned | frame_count_mod |
Frame count mod. | |
bool | mipmap |
Mipmapping. | |
SHADER_FILTER_TYPE video_shader_pass::filter |
Defines how the result of this pass will be filtered.