xbmc
Public Attributes | List of all members
video_shader_pass Struct Reference
Collaboration diagram for video_shader_pass:
Collaboration graph
[legend]

Public Attributes

char * source_path
 Path to the shader pass source.
 
char * vertex_source
 The vertex shader source.
 
char * fragment_source
 The fragment shader source, if separate from the vertex source, or NULL otherwise.
 
fbo_scale fbo
 FBO parameters.
 
SHADER_FILTER_TYPE filter
 Defines how the result of this pass will be filtered. More...
 
SHADER_WRAP_TYPE wrap
 Wrapping mode.
 
unsigned frame_count_mod
 Frame count mod.
 
bool mipmap
 Mipmapping.
 

Member Data Documentation

◆ filter

SHADER_FILTER_TYPE video_shader_pass::filter

Defines how the result of this pass will be filtered.

Todo:
Define behavior for unspecified filter

The documentation for this struct was generated from the following file: