25 #ifndef INCLUDED_SpaceTransformations_h_GUID_C1F96E04_2D97_428B_047B_0C620A82C10C 26 #define INCLUDED_SpaceTransformations_h_GUID_C1F96E04_2D97_428B_047B_0C620A82C10C 44 return getCameraRotation(sys).
inverse();
47 inline Eigen::Matrix3d
48 getRotationMatrixToCameraSpace(TrackingSystem
const &sys) {
49 return getQuatToCameraSpace(sys).
matrix();
55 #endif // INCLUDED_SpaceTransformations_h_GUID_C1F96E04_2D97_428B_047B_0C620A82C10C The main namespace for all C++ elements of the framework, internal and external.
Definition: namespace_osvr.dox:3
Definition: Quaternion.h:47
Quaternion< double > Quaterniond
double precision quaternion type
Definition: Quaternion.h:211
RotationMatrixType matrix() const
Definition: RotationBase.h:50
Quaternion inverse(void) const
Definition: Quaternion.h:375