67 #include <domain/mesh/element/volumetric/BrickBase.h> 68 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h" 91 static const double sg[2] ;
92 static const double wg[8] ;
97 static double xl[][8] ;
99 void formInertiaTerms(
int tangFlag)
const;
100 void formDampingTerms(
int tangFlag)
const;
101 void formResidAndTangent(
int tang_flag)
const;
102 double mixtureRho(
int ipt)
const;
103 void computeBasis(
void)
const;
104 const Matrix& computeBbar(
int node,
const double shp[4][8],
const double shpBar[4][8] ) ;
105 const Matrix& computeB(
int node,
const double shp[4][8] )
const;
106 Matrix transpose(
int dim1,
int dim2,
const Matrix &M ) ;
115 BrickUP(
int tag,
int node1,
int node2,
int node3,
int node4,
int node5,
int node6,
int node7,
int node8,
NDMaterial &theMaterial,
double bulk,
double rhof,
double perm1,
double perm2,
double perm3,
const BodyForces3D &bForces=
BodyForces3D()) ;
127 void Print( std::ostream &s,
int flag ) ;
131 const Matrix &getInitialStiff(
void)
const;
136 int addInertiaLoadToUnbalance(
const Vector &accel);
Float vector abstraction.
Definition: Vector.h:93
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis.
Definition: BrickUP.cpp:1075
Base class for hexahedra.
Definition: BrickBase.h:44
Definition: Response.h:71
const Matrix & getDamp(void) const
Returns the damping matrix.
Definition: BrickUP.cpp:379
int recvData(const CommParameters &)
Receives object members through the channel being passed as parameter.
Definition: BrickUP.cpp:1007
Uniaxial p-y material that incorporates liquefaction effects.
Definition: PyLiq1.h:60
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element.
Definition: BrickUP.cpp:556
Eight node exahedron.
Definition: BrickUP.h:75
Base class for the finite elements.
Definition: Element.h:109
Body forces over an element.
Definition: BodyForces3D.h:39
Uniaxial t-z material that incorporates liquefaction effects.
Definition: TzLiq1.h:60
Element * getCopy(void) const
Virtual constructor.
Definition: BrickUP.cpp:126
void Print(std::ostream &s, int flag)
Print stuff.
Definition: BrickUP.cpp:151
virtual int sendSelf(CommParameters &)
Sends object through the channel being passed as parameter.
Definition: BrickUP.cpp:1017
virtual int recvSelf(const CommParameters &)
Receives object through the channel being passed as parameter.
Definition: BrickUP.cpp:1031
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix.
Definition: BrickUP.cpp:212
Base class for 2D and 3D materials.
Definition: NDMaterial.h:97
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
Communication parameters between processes.
Definition: CommParameters.h:65
Matrix of floats.
Definition: Matrix.h:108
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: BrickUP.cpp:1050
Base class for loads over elements.
Definition: ElementalLoad.h:77
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:116
int sendData(CommParameters &)
Send object members through the channel being passed as parameter.
Definition: BrickUP.cpp:997
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: BrickUP.cpp:138
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: BrickUP.cpp:368
int getNumDOF(void) const
return the number of DOF associated with the element.
Definition: BrickUP.cpp:146
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces.
Definition: BrickUP.cpp:570