58 #ifndef EIGHTNODEBRICK_H 59 #define EIGHTNODEBRICK_H 65 #include <domain/mesh/element/ElementBase.h> 66 #include <utility/matrix/Matrix.h> 67 #include <utility/matrix/Vector.h> 68 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h" 124 double determinant_of_Jacobian;
129 int r_integration_order;
130 int s_integration_order;
131 int t_integration_order;
136 std::vector<MatPoint3D> matpoint;
148 int node_numb_1,
int node_numb_2,
int node_numb_3,
int node_numb_4,
149 int node_numb_5,
int node_numb_6,
int node_numb_7,
int node_numb_8,
183 const Matrix &getInitialStiff(
void)
const;
186 const Matrix &getConsMass(
void);
189 int addInertiaLoadToUnbalance(
const Vector &accel);
191 const Vector FormEquiBodyForce(
void);
198 void Print(std::ostream &s,
int flag =0);
208 BJtensor H_3D(
double r1,
double r2,
double r3)
const;
209 BJtensor interp_poli_at(
double r,
double s,
double t);
219 BJtensor getStiffnessTensor(
void)
const;
222 void set_strain_stress_tensor(FILE *fp,
double * u);
228 BJtensor Nodal_Coordinates(
void)
const;
233 BJtensor total_disp(FILE *fp,
double * u);
239 int get_global_number_of_node(
int local_node_number);
240 int get_Brick_Number(
void);
246 double get_Gauss_p_c(
short order,
short point_numb)
const;
247 double get_Gauss_p_w(
short order,
short point_numb)
const;
252 BJtensor iterative_nodal_forces(
void)
const;
257 BJtensor linearized_nodal_forces(
void)
const;
263 void reportshort(
char *);
264 void reportPAK(
char *);
265 void reportpqtheta(
int);
267 void computeGaussPoint(
void);
268 void reportCIPIC(
char *);
269 void reportTensorF(FILE *);
Float vector abstraction.
Definition: Vector.h:93
int recvSelf(const CommParameters &)
Receive the object.
Definition: EightNodeBrick.cpp:3054
Definition: Response.h:71
void incremental_Update(void)
Definition: EightNodeBrick.cpp:422
int revertToStart()
Reverts the element to its initial state.
Definition: EightNodeBrick.cpp:2587
Definition: BJtensor.h:110
Eight node exahedron.
Definition: EightNodeBrick.h:82
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces.
Definition: EightNodeBrick.cpp:2976
int commitState()
Commit the current element state.
Definition: EightNodeBrick.cpp:2413
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: EightNodeBrick.cpp:3117
void Print(std::ostream &s, int flag=0)
Print stuff.
Definition: EightNodeBrick.cpp:3062
Base class for the finite elements.
Definition: Element.h:109
int update(void)
Updates the element state.
Definition: EightNodeBrick.cpp:4029
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: EightNodeBrick.cpp:2711
Body forces over an element.
Definition: BodyForces3D.h:39
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix.
Definition: EightNodeBrick.cpp:2612
BJtensor getMassTensor(void) const
Returns the tensor de masas.
Definition: EightNodeBrick.cpp:1075
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: EightNodeBrick.cpp:2406
BJtensor dh_drst_at(double r, double s, double t) const
Definition: EightNodeBrick.cpp:690
Base class for 2D and 3D materials.
Definition: NDMaterial.h:97
int getNumDOF(void) const
return the number of DOF associated with the element.
Definition: EightNodeBrick.cpp:2400
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
Base class for finite element with pointer to nodes container.
Definition: ElementBase.h:46
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element.
Definition: EightNodeBrick.cpp:2947
Communication parameters between processes.
Definition: CommParameters.h:65
Matrix of floats.
Definition: Matrix.h:108
int sendSelf(CommParameters &)
Send the object.
Definition: EightNodeBrick.cpp:3047
Element * getCopy(void) const
Virtual constructor.
Definition: EightNodeBrick.cpp:408
Base class for loads over elements.
Definition: ElementalLoad.h:77
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:116
int revertToLastCommit()
Revert to the last commited state.
Definition: EightNodeBrick.cpp:2564
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis.
Definition: EightNodeBrick.cpp:3196