|
|
| Mesh (CommandEntity *owr) |
| | Constructor.
|
| |
|
| Mesh (CommandEntity *owr, TaggedObjectStorage &theNodesStorage, TaggedObjectStorage &theElementsStorage) |
| | Constructor.
|
| |
|
| Mesh (CommandEntity *owr, TaggedObjectStorage &theStorageType) |
| | Constructor.
|
| |
|
virtual | ~Mesh (void) |
| | Destructor.
|
| |
| virtual bool | addNode (Node *) |
| | Adds to the domain the node being passed as parameter. More...
|
| |
| virtual bool | removeNode (int tag) |
| | Remove from mesh the node identified by the argument. More...
|
| |
| virtual bool | addElement (Element *) |
| | Appends to the mesh the element being passed as parameter. More...
|
| |
| virtual bool | removeElement (int tag) |
| | Deletes the element identified by the tag being passed as parameter. More...
|
| |
| virtual void | clearAll (void) |
| | Deletes from domain all its components (nodes, elements, loads and constraints). More...
|
| |
|
void | setNodeReactionException (const int &) |
| | Assign the exception for reaction checking (see Mesh::checkNodalReactions).
|
| |
|
bool | checkNodalReactions (const double &) |
| | Checks that all free nodes have zero reactions.
|
| |
|
void | clearDOF_GroupPtr (void) |
| | Clears the pointers to node DOF groups.
|
| |
|
void | setGraphBuiltFlags (const bool &f) |
| | Returns true if the modelo ha cambiado.
|
| |
|
int | initialize (void) |
| | Inicializa.
|
| |
|
virtual int | setRayleighDampingFactors (const RayleighDampingFactors &rF) |
| | Set Rayleigh damping factors.
|
| |
|
const TaggedObjectStorage * | nodes (void) const |
| |
|
TaggedObjectStorage * | nodes (void) |
| |
|
const TaggedObjectStorage * | elements (void) const |
| |
|
TaggedObjectStorage * | elements (void) |
| |
|
virtual ElementIter & | getElements () |
| | Returns an iterator to the mesh elements.
|
| |
|
virtual NodeIter & | getNodes () |
| | Returns an iterator a the nodes del domain.
|
| |
|
const NodeLockers & | getNodeLockers (void) const |
| |
|
NodeLockers & | getNodeLockers (void) |
| |
|
bool | existElement (int tag) |
| | Returns true if the mesh has an element with the tag being passed as parameter.
|
| |
|
virtual Element * | getElement (int tag) |
| | Returns a pointer to the element identified by the tag being passed as parameter.
|
| |
|
virtual const Element * | getElement (int tag) const |
| | Returns a pointer to the element identified by the tag being passed as parameter.
|
| |
|
Element * | getNearestElement (const Pos3d &p) |
| | Returns a pointer to the nearest element to the point being passed as parameter.
|
| |
|
const Element * | getNearestElement (const Pos3d &p) const |
| | Returns a pointer to the nearest element to the point being passed as parameter.
|
| |
|
bool | existNode (int tag) |
| | Returns true if the mesh has a node with the tag being passed as parameter.
|
| |
|
virtual Node * | getNode (int tag) |
| | Returns a pointer to the node which tag being passed as parameter.
|
| |
|
virtual const Node * | getNode (int tag) const |
| | Returns a pointer to the node which tag being passed as parameter.
|
| |
|
Node * | getNearestNode (const Pos3d &p) |
| | Returns the node closest to the point being passed as parameter.
|
| |
|
const Node * | getNearestNode (const Pos3d &p) const |
| | Returns the node closest to the point being passed as parameter.
|
| |
|
virtual int | getNumElements (void) const |
| | Returns the number of elements.
|
| |
|
virtual int | getNumNodes (void) const |
| | Returns the number of nodes.
|
| |
|
size_t | getNumDeadElements (void) const |
| | Returns the number of inactive elements on the mesh.
|
| |
|
size_t | getNumLiveElements (void) const |
| | Returns the number of active elements on the mesh.
|
| |
|
size_t | getNumDeadNodes (void) const |
| | Returns the number of inactive nodes on the mesh.
|
| |
|
size_t | getNumLiveNodes (void) const |
| | Returns the number of active nodes on the mesh.
|
| |
|
size_t | getNumFrozenNodes (void) const |
| | Returns the number of frozen nodes on the mesh.
|
| |
|
size_t | getNumFreeNodes (void) const |
| | Returns the number of free nodes on the mesh.
|
| |
| virtual const Vector & | getPhysicalBounds (void) |
| |
|
const std::vector< std::string > & | getNombresCoordenadas (void) const |
| |
|
std::string | getNombreUnidades (void) const |
| |
| virtual int | buildEleGraph (Graph &theEleGraph) |
| | Builds the element's graph. More...
|
| |
| virtual int | buildNodeGraph (Graph &theNodeGraph) |
| | Builds the node graph. More...
|
| |
| virtual Graph & | getElementGraph (void) |
| | Builds the elements graph of the mesh (if not builded yet) and returns a reference to it. More...
|
| |
| virtual Graph & | getNodeGraph (void) |
| | Builds (if needed) the graph of the domain nodes and returns a reference to it. More...
|
| |
|
virtual int | commit (void) |
| | Commits mesh state.
|
| |
|
virtual int | revertToLastCommit (void) |
| | Returns the mesh to its last commited state.
|
| |
|
virtual int | revertToStart (void) |
| | Return the mesh into its initial state.
|
| |
| int | update (void) |
| | Update the element's state. More...
|
| |
| void | freeze_dead_nodes (const std::string &nmbLocker) |
| | Freezes inactive nodes (prescribes zero displacement for all DOFs on inactive nodes). More...
|
| |
| void | melt_alive_nodes (const std::string &nmbLocker) |
| | Clears the constraints over activated nodes previously created by the freeze method. More...
|
| |
| const double | getEffectiveModalMass (int mode) const |
| | Return the masa modal efectiva corresponding to the mode i. More...
|
| |
|
Vector | getEffectiveModalMasses (const int &numModes) const |
| | Returns the masas modales efectivas.
|
| |
|
void | zeroLoads (void) |
| | Loop over nodes and elements getting them to first zero their loads.
|
| |
|
virtual void | Print (std::ostream &s, int flag=0) |
| | Imprime el domain.
|
| |
|
virtual int | sendSelf (CommParameters &) |
| | Sends object through the channel being passed as parameter.
|
| |
|
virtual int | recvSelf (const CommParameters &) |
| | Receives object through the channel being passed as parameter.
|
| |
| virtual double | getNodeDisp (int nodeTag, int dof, int &errorFlag) |
| | Returns the component of the displacement of the node wich the tag is being passed as parameter. More...
|
| |
|
virtual int | setMass (const Matrix &mass, int nodeTag) |
| | Set the mass matrix for the node identified by the argument.
|
| |
| virtual int | calculateNodalReactions (bool inclInertia, const double &) |
| | Calculate nodal reaction forces and moments. More...
|
| |
|
| MeshComponentContainer (CommandEntity *owr, int classTag, int dbTag=0) |
| | Constructor.
|
| |
|
const Domain * | getDomain (void) const |
| | Returns a pointer to the mesh domain.
|
| |
|
Domain * | getDomain (void) |
| | Returns a pointer to the mesh domain.
|
| |
| | MovableObject (int classTag, int dbTag) |
| | Constructor. More...
|
| |
| | MovableObject (int classTag) |
| | Constructor. More...
|
| |
|
| MovableObject (const MovableObject &) |
| | Copy constructor. Doesn't copy the dbTag.
|
| |
|
MovableObject & | operator= (const MovableObject &) |
| | Assignment operator. Doesn't copy the dbTag.
|
| |
|
int | getClassTag (void) const |
| | Return the class identifier.
|
| |
|
int | getDbTag (void) const |
| | Return the object identifier in the database.
|
| |
|
int | getDbTag (CommParameters &) |
| | Return the object identifier in the database.
|
| |
|
void | setDbTag (int dbTag) |
| | Sets the object identifier in the database.
|
| |
| void | setDbTag (CommParameters &) |
| | Sets the object identifier in the database if not already set. More...
|
| |
|
virtual int | setParameter (const std::vector< std::string > &argv, Parameter ¶m) |
| | Sets the value param to the parameter argv.
|
| |
|
virtual int | updateParameter (int parameterID, Information &info) |
| | Updates the parameter identified by parameterID with info.
|
| |
|
virtual int | activateParameter (int parameterID) |
| | Activates the parameter identified by parameterID.
|
| |
|
virtual int | setVariable (const std::string &variable, Information &) |
| | Set the value of the variable idenfified by var.
|
| |
|
virtual int | getVariable (const std::string &variable, Information &) |
| | Return the value of the variable idenfified by var.
|
| |
|
| DistributedBase (void) |
| | Constructor.
|
| |
|
const int & | getDbTagDataPos (const int &i) const |
| | Returns the data at the i-th position.
|
| |
|
void | setDbTagDataPos (const int &i, const int &v) |
| | Sets the data at the i-th position.
|
| |
|
void | inicComm (const int &dataSize) const |
| | Initializes communication.
|
| |