BRE12
Public Member Functions | List of all members
BRE::LightingPass Class Reference

Public Member Functions

 LightingPass (const LightingPass &)=delete
 
const LightingPassoperator= (const LightingPass &)=delete
 
 LightingPass (LightingPass &&)=delete
 
LightingPassoperator= (LightingPass &&)=delete
 
void Init (ID3D12Resource &baseColorMetalMaskBuffer, ID3D12Resource &normalSmoothnessBuffer, ID3D12Resource &depthBuffer, ID3D12Resource &diffuseIrradianceCubeMap, ID3D12Resource &specularPreConvolvedCubeMap, const D3D12_CPU_DESCRIPTOR_HANDLE &renderTargetView) noexcept
 
void Execute (const FrameCBuffer &frameCBuffer) noexcept
 

The documentation for this class was generated from the following files: