|
|
virtual void | marshal (DataStream &dataStream) const |
| |
|
virtual void | unmarshal (DataStream &dataStream) |
| |
|
EntityType & | getMunitionType () |
| |
|
const EntityType & | getMunitionType () const |
| |
|
void | setMunitionType (const EntityType &pX) |
| |
|
unsigned int | getStation () const |
| |
|
void | setStation (unsigned int pX) |
| |
|
unsigned short | getStandardQuantity () const |
| |
|
void | setStandardQuantity (unsigned short pX) |
| |
|
unsigned short | getMaximumQuantity () const |
| |
|
void | setMaximumQuantity (unsigned short pX) |
| |
|
unsigned short | getStationName () const |
| |
|
void | setStationName (unsigned short pX) |
| |
|
unsigned short | getStationNumber () const |
| |
|
void | setStationNumber (unsigned short pX) |
| |
|
virtual int | getMarshalledSize () const |
| |
|
bool | operator== (const MunitionReload &rhs) const |
| |
|
| EntityType | _munitionType |
| | This field shall identify the entity type of the munition. More...
|
| |
| unsigned int | _station |
| | the station or launcher to which the munition is assigned. More...
|
| |
| unsigned short | _standardQuantity |
| | the standard quantity of this munition type normally loaded at this station/launcher if a station/launcher is specified. More...
|
| |
|
unsigned short | _maximumQuantity |
| | the maximum quantity of this munition type that this station/launcher is capable of holding when a station/launcher is specified
|
| |
| unsigned short | _stationName |
| | the station name within the host at which the part entity is located. More...
|
| |
| unsigned short | _stationNumber |
| | the number of the particular wing station, cargo hold etc., at which the part is attached. More...
|
| |
◆ _munitionType
This field shall identify the entity type of the munition.
See section 6.2.30.
◆ _standardQuantity
| unsigned short DIS::MunitionReload::_standardQuantity |
|
protected |
the standard quantity of this munition type normally loaded at this station/launcher if a station/launcher is specified.
◆ _station
| unsigned int DIS::MunitionReload::_station |
|
protected |
the station or launcher to which the munition is assigned.
See Annex I
◆ _stationName
| unsigned short DIS::MunitionReload::_stationName |
|
protected |
the station name within the host at which the part entity is located.
◆ _stationNumber
| unsigned short DIS::MunitionReload::_stationNumber |
|
protected |
the number of the particular wing station, cargo hold etc., at which the part is attached.
The documentation for this class was generated from the following files: