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OpenSceneGraph
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#include <osg/Config>
Namespaces | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | OSG_EXPORT_ 1 |
#define | OSG_EXPORT |
#define | NULL ((void *)0) |
#define | OSG_UNUSED(VAR) (void)(VAR) |
#define | OSG_UNUSED2(VAR1, VAR2) (void)(VAR1); (void)(VAR2); |
#define | OSG_UNUSED3(VAR1, VAR2, VAR3) (void)(VAR1); (void)(VAR2); (void)(VAR2); |
#define | OSG_UNUSED4(VAR1, VAR2, VAR3, VAR4) (void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4); |
#define | OSG_UNUSED5(VAR1, VAR2, VAR3, VAR4, VAR5) (void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4); (void)(VAR5); |
#define NULL ((void *)0) |
Referenced by osg::Node::addCullCallback(), osg::Node::addEventCallback(), osg::Camera::addFinalDrawCallback(), osg::Camera::addInitialDrawCallback(), osg::Camera::addPostDrawCallback(), osg::Camera::addPreDrawCallback(), osg::Node::addUpdateCallback(), osgShadow::ConvexPolyhedron::clear(), osg::ImageStream::createSuitableTexture(), osg::Image::data(), osg::Callback::findNestedCallback(), osgGA::CameraManipulator::getAutoComputeHomePosition(), osgShadow::DebugShadowMap::ViewData::getDebugDump(), osgDB::Registry::getExpiryDelay(), osgText::Text::getGlyphQuads(), osg::Texture2DMultisample::getImage(), osgGA::CameraManipulator::getNode(), osg::ShaderAttribute::isSameKindAs(), osgText::Text::isSameKindAs(), osg::AutoTransform::isSameKindAs(), osgText::TextBase::isSameKindAs(), osgShadow::ShadowTechnique::isSameKindAs(), osg::DrawPixels::isSameKindAs(), osgManipulator::AntiSquish::isSameKindAs(), osg::VertexAttribDivisor::isSameKindAs(), osgAnimation::Channel::isSameKindAs(), osg::Hint::isSameKindAs(), osg::BufferTemplate< T >::isSameKindAs(), osg::ShapeDrawable::isSameKindAs(), osgSim::ImpostorSprite::isSameKindAs(), osg::StateSet::isSameKindAs(), osg::ClipPlane::isSameKindAs(), osgAnimation::MorphGeometry::isSameKindAs(), osg::Light::isSameKindAs(), osg::Shape::isSameKindAs(), osg::TemplateUniform< T >::isSameKindAs(), osgFX::Effect::isSameKindAs(), osgText::Font::isSameKindAs(), osg::BufferTemplate< std::vector< T > >::isSameKindAs(), osg::Node::isSameKindAs(), osg::TemplateArrayUniform< T >::isSameKindAs(), osg::Array::isSameKindAs(), osg::PrimitiveSet::isSameKindAs(), osg::DrawElementsIndirectUByte::isSameKindAs(), osg::StateAttribute::isSameKindAs(), osg::DrawArrays::isSameKindAs(), osg::TemplateValueObject< T >::isSameKindAs(), osg::DrawElementsIndirectUShort::isSameKindAs(), osg::DrawArrayLengths::isSameKindAs(), osg::IndexArray::isSameKindAs(), osg::DrawElementsIndirectUInt::isSameKindAs(), osg::DrawElementsUByte::isSameKindAs(), osg::RefMatrixd::isSameKindAs(), osg::BufferObject::isSameKindAs(), osg::Texture::isSameKindAs(), osg::MultiDrawElementsIndirectUShort::isSameKindAs(), osg::DrawElementsUShort::isSameKindAs(), osg::BufferData::isSameKindAs(), osg::MultiDrawElementsIndirectUByte::isSameKindAs(), osg::DrawElementsUInt::isSameKindAs(), osg::RefMatrixf::isSameKindAs(), osg::MultiDrawArrays::isSameKindAs(), osg::MultiDrawElementsIndirectUInt::isSameKindAs(), osg::DrawArraysIndirect::isSameKindAs(), osg::MultiDrawArraysIndirect::isSameKindAs(), osgUtil::StateGraph::moveStateGraph(), osg::Node::removeCullCallback(), osg::Node::removeEventCallback(), osg::Camera::removeFinalDrawCallback(), osg::Camera::removeInitialDrawCallback(), osg::Camera::removePostDrawCallback(), osg::Camera::removePreDrawCallback(), osg::Node::removeUpdateCallback(), osgDB::ObjectSerializer< C, P >::write(), and osgDB::ImageSerializer< C, P >::write().
#define OSG_EXPORT |
#define OSG_EXPORT_ 1 |
#define OSG_UNUSED | ( | VAR | ) | (void)(VAR) |
#define OSG_UNUSED2 | ( | VAR1, | |
VAR2 | |||
) | (void)(VAR1); (void)(VAR2); |
#define OSG_UNUSED3 | ( | VAR1, | |
VAR2, | |||
VAR3 | |||
) | (void)(VAR1); (void)(VAR2); (void)(VAR2); |
#define OSG_UNUSED4 | ( | VAR1, | |
VAR2, | |||
VAR3, | |||
VAR4 | |||
) | (void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4); |
#define OSG_UNUSED5 | ( | VAR1, | |
VAR2, | |||
VAR3, | |||
VAR4, | |||
VAR5 | |||
) | (void)(VAR1); (void)(VAR2); (void)(VAR3); (void)(VAR4); (void)(VAR5); |