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|  | ClipPlane () | 
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|  | ClipPlane (unsigned int no) | 
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|  | ClipPlane (unsigned int no, const Vec4d &plane) | 
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|  | ClipPlane (unsigned int no, const Plane &plane) | 
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|  | ClipPlane (unsigned int no, double a, double b, double c, double d) | 
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|  | ClipPlane (const ClipPlane &cp, const CopyOp ©op=CopyOp::SHALLOW_COPY) | 
|  | Copy constructor using CopyOp to manage deep vs shallow copy.  More... 
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| virtual osg::Object * | cloneType () const | 
|  | Clone the type of an attribute, with Object* return type.  More... 
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| virtual osg::Object * | clone (const osg::CopyOp ©op) const | 
|  | Clone an attribute, with Object* return type.  More... 
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| virtual bool | isSameKindAs (const osg::Object *obj) const | 
|  | Return true if this and obj are of the same kind of object.  More... 
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| virtual const char * | libraryName () const | 
|  | Return the name of the attribute's library.  More... 
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| virtual const char * | className () const | 
|  | Return the name of the attribute's class type.  More... 
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| virtual Type | getType () const | 
|  | Return the Type identifier of the attribute's class type.  More... 
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| virtual int | compare (const StateAttribute &sa) const | 
|  | Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.  More... 
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| virtual unsigned int | getMember () const | 
|  | Return the member identifier within the attribute's class type.  More... 
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| virtual bool | getModeUsage (StateAttribute::ModeUsage &usage) const | 
|  | Return the modes associated with this StateAttribute.  More... 
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| void | setClipPlane (const Plane &plane) | 
|  | Set the clip plane with the given Plane.  More... 
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| void | setClipPlane (double a, double b, double c, double d) | 
|  | Defines the plane as [ a b c d ].  More... 
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| void | setClipPlane (const Vec4d &plane) | 
|  | Set the clip plane with the given Vec4.  More... 
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| const Vec4d & | getClipPlane () const | 
|  | Gets the clip plane as a Vec4d.  More... 
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| void | setClipPlaneNum (unsigned int num) | 
|  | Sets the clip plane number.  More... 
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| unsigned int | getClipPlaneNum () const | 
|  | Gets the clip plane number.  More... 
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| virtual void | apply (State &state) const | 
|  | Applies the clip plane's state to the OpenGL state machine.  More... 
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|  | 
|  | StateAttribute () | 
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|  | StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | 
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| virtual StateAttribute * | asStateAttribute () | 
|  | Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0.  More... 
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| virtual const StateAttribute * | asStateAttribute () const | 
|  | convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0.  More... 
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| virtual Texture * | asTexture () | 
|  | Fast alternative to dynamic_cast<> for determining if state attribute is a Texture.  More... 
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| virtual const Texture * | asTexture () const | 
|  | Fast alternative to dynamic_cast<> for determining if state attribute is a Texture.  More... 
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| TypeMemberPair | getTypeMemberPair () const | 
|  | Return the TypeMemberPair that uniquely identifies this type member.  More... 
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| virtual bool | isTextureAttribute () const | 
|  | Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.  More... 
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| bool | operator< (const StateAttribute &rhs) const | 
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| bool | operator== (const StateAttribute &rhs) const | 
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| bool | operator!= (const StateAttribute &rhs) const | 
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| const ParentList & | getParents () const | 
|  | Get the parent list of this StateAttribute.  More... 
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| StateSet * | getParent (unsigned int i) | 
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| const StateSet * | getParent (unsigned int i) const | 
|  | Get a single const parent of this StateAttribute.  More... 
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| unsigned int | getNumParents () const | 
|  | Get the number of parents of this StateAttribute.  More... 
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| void | setShaderComponent (ShaderComponent *sc) | 
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| ShaderComponent * | getShaderComponent () | 
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| const ShaderComponent * | getShaderComponent () const | 
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| virtual bool | checkValidityOfAssociatedModes (osg::State &) const | 
|  | Check the modes associated with this StateAttribute are supported by current OpenGL drivers, and if not set the associated mode in osg::State to be black listed/invalid.  More... 
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|  | 
| void | setUpdateCallback (StateAttributeCallback *uc) | 
|  | Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.  More... 
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| StateAttributeCallback * | getUpdateCallback () | 
|  | Get the non const UpdateCallback.  More... 
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| const StateAttributeCallback * | getUpdateCallback () const | 
|  | Get the const UpdateCallback.  More... 
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| void | setEventCallback (StateAttributeCallback *ec) | 
|  | Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.  More... 
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| StateAttributeCallback * | getEventCallback () | 
|  | Get the non const EventCallback.  More... 
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| const StateAttributeCallback * | getEventCallback () const | 
|  | Get the const EventCallback.  More... 
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|  | 
| virtual void | compileGLObjects (State &) const | 
|  | Default to nothing to compile - all state is applied immediately.  More... 
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| virtual void | resizeGLObjectBuffers (unsigned int) | 
|  | Resize any per context GLObject buffers to specified size.  More... 
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| virtual void | releaseGLObjects (State *=0) const | 
|  | Release OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics context if State object pointer NULL.  More... 
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|  | Object () | 
|  | Construct an object.  More... 
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|  | Object (bool threadSafeRefUnref) | 
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|  | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | 
|  | Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data.  More... 
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| std::string | getCompoundClassName () const | 
|  | return the compound class name that combines the library name and class name.  More... 
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| virtual Node * | asNode () | 
|  | Convert 'this' into a Node pointer if Object is a Node, otherwise return 0.  More... 
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| virtual const Node * | asNode () const | 
|  | convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0.  More... 
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| virtual NodeVisitor * | asNodeVisitor () | 
|  | Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.  More... 
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| virtual const NodeVisitor * | asNodeVisitor () const | 
|  | convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0.  More... 
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| virtual StateSet * | asStateSet () | 
|  | Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0.  More... 
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|  | 
| virtual const StateSet * | asStateSet () const | 
|  | convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0.  More... 
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|  | 
| virtual Uniform * | asUniform () | 
|  | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.  More... 
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| virtual const UniformBase * | asUniformBase () const | 
|  | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.  More... 
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|  | 
| virtual UniformBase * | asUniformBase () | 
|  | Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0.  More... 
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| virtual const Uniform * | asUniform () const | 
|  | convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0.  More... 
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|  | 
| virtual Camera * | asCamera () | 
|  | Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0.  More... 
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|  | 
| virtual const Camera * | asCamera () const | 
|  | convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0.  More... 
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|  | 
| virtual Drawable * | asDrawable () | 
|  | Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0.  More... 
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|  | 
| virtual const Drawable * | asDrawable () const | 
|  | convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0.  More... 
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|  | 
| virtual Callback * | asCallback () | 
|  | Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0.  More... 
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| virtual const Callback * | asCallback () const | 
|  | convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0.  More... 
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|  | 
| virtual CallbackObject * | asCallbackObject () | 
|  | Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0.  More... 
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|  | 
| virtual const CallbackObject * | asCallbackObject () const | 
|  | convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0.  More... 
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|  | 
| virtual UserDataContainer * | asUserDataContainer () | 
|  | Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.  More... 
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| virtual const UserDataContainer * | asUserDataContainer () const | 
|  | convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0.  More... 
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|  | 
| virtual ValueObject * | asValueObject () | 
|  | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0.  More... 
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| virtual const ValueObject * | asValueObject () const | 
|  | Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0.  More... 
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|  | 
| virtual Image * | asImage () | 
|  | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.  More... 
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|  | 
| virtual const Image * | asImage () const | 
|  | Convert 'this' into a Image pointer if Object is a Image, otherwise return 0.  More... 
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|  | 
| virtual void | setThreadSafeRefUnref (bool threadSafe) | 
|  | Set whether to use a mutex to ensure ref() and unref() are thread safe.  More... 
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|  | 
| virtual void | setName (const std::string &name) | 
|  | Set the name of object using C++ style string.  More... 
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| void | setName (const char *name) | 
|  | Set the name of object using a C style string.  More... 
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| const std::string & | getName () const | 
|  | Get the name of object.  More... 
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|  | 
| void | setDataVariance (DataVariance dv) | 
|  | Set the data variance of this object.  More... 
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|  | 
| DataVariance | getDataVariance () const | 
|  | Get the data variance of this object.  More... 
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|  | 
| virtual void | computeDataVariance () | 
|  | Compute the DataVariance based on an assessment of callback etc.  More... 
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|  | 
| void | setUserDataContainer (osg::UserDataContainer *udc) | 
|  | set the UserDataContainer object.  More... 
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|  | 
| template<class T > | 
| void | setUserDataContainer (const ref_ptr< T > &udc) | 
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| osg::UserDataContainer * | getUserDataContainer () | 
|  | get the UserDataContainer attached to this object.  More... 
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|  | 
| const osg::UserDataContainer * | getUserDataContainer () const | 
|  | get the const UserDataContainer attached to this object.  More... 
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|  | 
| osg::UserDataContainer * | getOrCreateUserDataContainer () | 
|  | Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer.  More... 
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|  | 
| virtual void | setUserData (Referenced *obj) | 
|  | Set user data, data must be subclassed from Referenced to allow automatic memory handling.  More... 
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|  | 
| template<class T > | 
| void | setUserData (const ref_ptr< T > &ud) | 
|  | 
| virtual Referenced * | getUserData () | 
|  | Get user data.  More... 
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|  | 
| virtual const Referenced * | getUserData () const | 
|  | Get const user data.  More... 
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|  | 
| template<typename T > | 
| bool | getUserValue (const std::string &name, T &value) const | 
|  | Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.  More... 
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|  | 
| template<typename T > | 
| void | setUserValue (const std::string &name, const T &value) | 
|  | Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject.  More... 
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|  | 
| template<typename T > | 
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const | 
|  | provide implementation of osg::Object::getUserValue(..) template  More... 
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|  | 
|  | Referenced () | 
|  | 
|  | Referenced (bool threadSafeRefUnref) | 
|  | Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.  More... 
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|  | 
|  | Referenced (const Referenced &) | 
|  | 
| Referenced & | operator= (const Referenced &) | 
|  | 
| bool | getThreadSafeRefUnref () const | 
|  | Get whether a mutex is used to ensure ref() and unref() are thread safe.  More... 
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|  | 
| OpenThreads::Mutex * | getRefMutex () const | 
|  | Get the mutex used to ensure thread safety of ref()/unref().  More... 
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|  | 
| int | ref () const | 
|  | Increment the reference count by one, indicating that this object has another pointer which is referencing it.  More... 
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|  | 
| int | unref () const | 
|  | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... 
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|  | 
| int | unref_nodelete () const | 
|  | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.  More... 
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|  | 
| int | referenceCount () const | 
|  | Return the number of pointers currently referencing this object.  More... 
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|  | 
| ObserverSet * | getObserverSet () const | 
|  | Get the ObserverSet if one is attached, otherwise return NULL.  More... 
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|  | 
| ObserverSet * | getOrCreateObserverSet () const | 
|  | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.  More... 
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|  | 
| void | addObserver (Observer *observer) const | 
|  | Add a Observer that is observing this object, notify the Observer when this object gets deleted.  More... 
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|  | 
| void | removeObserver (Observer *observer) const | 
|  | Remove Observer that is observing this object.  More... 
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|  |