OpenSceneGraph
|
#include <osg/Material>
#include <osg/Callback>
#include <osgPresentation/Export>
#include <iosfwd>
#include <map>
#include <float.h>
Classes | |
class | osgPresentation::AnimationMaterial |
AnimationMaterial for specify the time varying transformation pathway to use when update camera and model objects. More... | |
class | osgPresentation::AnimationMaterialCallback |
Namespaces | |
osgPresentation | |
The osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations. | |
Macros | |
#define | OSG_ANIMATIONMATERIAL 1 |
#define OSG_ANIMATIONMATERIAL 1 |