OpenSceneGraph
Classes | Namespaces | Macros
AnimationMaterial File Reference
#include <osg/Material>
#include <osg/Callback>
#include <osgPresentation/Export>
#include <iosfwd>
#include <map>
#include <float.h>

Classes

class  osgPresentation::AnimationMaterial
 AnimationMaterial for specify the time varying transformation pathway to use when update camera and model objects. More...
 
class  osgPresentation::AnimationMaterialCallback
 

Namespaces

 osgPresentation
 The osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations.
 

Macros

#define OSG_ANIMATIONMATERIAL   1
 

Macro Definition Documentation

◆ OSG_ANIMATIONMATERIAL

#define OSG_ANIMATIONMATERIAL   1