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OpenSceneGraph
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#include <osgShadow/ViewDependentShadowTechnique>#include <osgShadow/ConvexPolyhedron>#include <osg/MatrixTransform>#include <osg/Geode>#include <osg/Geometry>#include <string>#include <map>Classes | |
| class | osgShadow::DebugShadowMap |
| Class used as a layer for debugging resources used by derived xxxShadowMap classes. More... | |
| struct | osgShadow::DebugShadowMap::ViewData |
| struct | osgShadow::DebugShadowMap::ViewData::PolytopeGeometry |
Namespaces | |
| osgShadow | |
| The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. | |
Macros | |
| #define | OSGSHADOW_DEBUGSHADOWMAP 1 |
| #define OSGSHADOW_DEBUGSHADOWMAP 1 |
1.8.13