OpenSceneGraph
Classes | Namespaces | Macros | Functions
Geometry File Reference
#include <osg/Drawable>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Array>
#include <osg/PrimitiveSet>

Classes

class  osg::Geometry
 
class  osg::ConfigureBufferObjectsVisitor
 Convenience visitor for making sure that any BufferObjects that might be required are set up in the scene graph. More...
 

Namespaces

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_GEOMETRY   1
 
#define OSG_DEPRECATED_GEOMETRY_BINDING   1
 

Functions

OSG_EXPORT Geometry * osg::createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float l, float b, float r, float t)
 Convenience function to be used for creating quad geometry with texture coords. More...
 
Geometry * osg::createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float s=1.0f, float t=1.0f)
 Convenience function to be used for creating quad geometry with texture coords. More...
 

Macro Definition Documentation

◆ OSG_DEPRECATED_GEOMETRY_BINDING

#define OSG_DEPRECATED_GEOMETRY_BINDING   1

◆ OSG_GEOMETRY

#define OSG_GEOMETRY   1