OpenSceneGraph
Classes | Namespaces | Macros
TerrainTile File Reference
#include <osg/Group>
#include <osg/CoordinateSystemNode>
#include <osgDB/ReaderWriter>
#include <osgTerrain/TerrainTechnique>
#include <osgTerrain/Layer>
#include <osgTerrain/Locator>

Classes

class  osgTerrain::TileID
 
class  osgTerrain::TerrainTile
 Terrain provides a framework for loosely coupling height field data with height rendering algorithms. More...
 
struct  osgTerrain::TerrainTile::TileLoadedCallback
 Callback for post processing loaded TerrainTile, and for filling in missing elements such as external external imagery. More...
 
class  osgTerrain::WhiteListTileLoadedCallback
 Helper callback for managing optional sets of layers, that loading of is deffered to this callback, with this callback working out which layers to load, and how to create fallback versions of the layers. More...
 

Namespaces

 osgTerrain
 The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support.
 

Macros

#define OSGTERRAIN_TERRAINTILE   1
 

Macro Definition Documentation

◆ OSGTERRAIN_TERRAINTILE

#define OSGTERRAIN_TERRAINTILE   1